Monday, October 13, 2008
Info tentang scholarship..
alo lagi.. ini buat temen2 yang haus ama ilmu.. tp jgn buat gengsi2an, ntar malah ga ada artinya.. info ttg scholarship sebelumnya gw udah ngisi di sub-channel di indocg.com, tp skrng lagi blom bisa diakses.. jadinya gw mo coba backup link2 tersebut disini.. ok deh.. selamat berburu ya..
1. http://www.internationalscholarships.com
2. http://www.getscholarship.net/
3. http://www.milisbeasiswa.com/
4. http://www.studyfreeinfo.com/
5. http://www.rumahbeasiswa.com/
6. http://www.chevening.com/about/scholarships/
7. http://beasiswa.blogsome.com/
8. http://lowonganbeasiswa.com/
9. http://www.intscholarships.com/
ok deh.. kalo gw ada link2 lanjutannya gw coba update lagi deh.. doakan saya ya.. (kyk di benteng takeshi aja.. hahahaha)
Friday, October 03, 2008
The Pinisi ship
hehehe.. Lets start learn again with ncloth maya.. now, I got idea to create the pinisi ship
1. Like others, we have to model the object first.. I did it just simple type of modeling..
2. Now, You need to apply the ncloth on the object..
3. You also need to apply the ncloth on the ship, so in the end it will create collision between first object and the second one.
4. This constraint looks different than the first tutorial, bcoz if the ship is moving, the object should follow it.. thats why we need this type of constraint..
5. After that you can press play to start the simulation..
6. So you need to apply the ncloth also for other objects..
7. This example can be improved.. such as the animation of the ship.. cihui, we learn again.. alright guys, dont forget for your feedback..
1. Like others, we have to model the object first.. I did it just simple type of modeling..
2. Now, You need to apply the ncloth on the object..
3. You also need to apply the ncloth on the ship, so in the end it will create collision between first object and the second one.
4. This constraint looks different than the first tutorial, bcoz if the ship is moving, the object should follow it.. thats why we need this type of constraint..
5. After that you can press play to start the simulation..
6. So you need to apply the ncloth also for other objects..
7. This example can be improved.. such as the animation of the ship.. cihui, we learn again.. alright guys, dont forget for your feedback..
The making of flag
Hi guys.. Selamat Idul Fitri.. maaf lahir dan batin ya.. now i'm trying to make some tutorial of maya ncloth.. alright, lets start from the basic stuff..
1. You need to model the object first..
2. Selecting the object and applying the ncloth..
3. Dont forget to select this two vertex..
4. Now you can see the green indicator, then press play..
5. Cool.. it works guys.. you can add some wind or noise to keep the flag animation close to the real movement..
6. Yup, wind.. you need to add this effect.. without wind it looks so flat guys..
7. Yuppy.. now its time to learn something more interesting.. hehehehe..
1. You need to model the object first..
2. Selecting the object and applying the ncloth..
3. Dont forget to select this two vertex..
4. Now you can see the green indicator, then press play..
5. Cool.. it works guys.. you can add some wind or noise to keep the flag animation close to the real movement..
6. Yup, wind.. you need to add this effect.. without wind it looks so flat guys..
7. Yuppy.. now its time to learn something more interesting.. hehehehe..
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